In 1907, a gifted child was kidnapped and taken to a place known as "the Shrine," the ultra-secret headquarters of the sinister "Brotherhood." The child\'s real name was erased, and he was given the number 13.
Thus began a deadly cat-and-mouse game between Agent 13 and the Br.
Instead, 13 learned the true nature of the Brotherhood, and fled.
An exemplary student, he seemed destined to become a great Agent of the Brotherhood.
As memories of his parents faded, he was trained in the arts of power.
In 1907, a gifted child was kidnapped and taken to a place known as "the Shrine," the ultra-secret headquarters of the sinister "Brotherhood." The child\'s real name was erased, and he was given the number 13