TO FIND A WAY HOMEHaruhiro and the others narrowly escape the Dusk Realm, only to find themselves in a world that isn’t Grimgar–a world where the sun never rises.
But when a faint chance of returning home to Grimgar appears, will they take it, even if it means risking their lives? And is Grimgar truly their home–or is it somewhere else entirely?Age: 13+.
Abandoned by Lala and Nono, the party must rely on their own wits to survive in this World of Night.
TO FIND A WAY HOMEHaruhiro and the others narrowly escape the Dusk Realm, only to find themselves in a world that isn’t Grimgar–a world where the sun never rises