Principles of Game Audio and Sound Design is a comprehensive introduction to the art of Sound for games and Interactive Media using Unity.
Beginning with basic techniques, including linear and Interactive Sound design, before moving on to advanced techniques, such as procedur.
This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as Sound design, spatial audio, scripting, Implementation and mixing.
Principles of Game Audio and Sound Design is a comprehensive introduction to the art of Sound for games and Interactive Media using Unity