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Augmented Reality Games II. The Gamification of Education, Medicine and Art, Hardback/*** - Springer Nature Switzerland AG


Augmented Reality Games II. The Gamification of Education, Medicine and Art, Hardback/***
703.99 Lei

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(23-06-2024)
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This is the second of two comprehensive volumes that provide a thorough and multi-faceted research into the emerging field of Augmented Reality Games and consider a wide range of its major issues..
This is the second of two comprehensive volumes that provide a thorough and multi-faceted research into the emerging field of Augmented Reality Games and consider a wide range of its major issues.


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