The Coding in the Cafeteria book presents early learners with a Cafeteria story challenge they can solve using Scratch 3.
Call outs on each page help students grasp the.
Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code.
Readers learn about coordinates, movement, sprite characteristics, events, and more.
Simple text and instructional images guide students to deepen their understanding of coding.
The Coding in the Cafeteria book presents early learners with a Cafeteria story challenge they can solve using Scratch 3