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Pe YEO găsești Elevating Game Experiences with Unreal de la Packt Publishing, în categoria Foreign Books.
Indiferent de nevoile tale, Elevating Game Experiences with Unreal Engine 5 - Second Edition: Bring your game ideas to life using the new Unreal Engine 5 and C++, Paperback/Gonçalo Marques din categoria Foreign Books îți poate aduce un echilibru perfect între calitate și preț, cu avantaje practice și moderne.
Preț: 747.99 Lei
Caracteristicile produsului Elevating Game Experiences with Unreal
- Brand: Packt Publishing
- Categoria: Foreign Books
- Magazin: elefant.ro
- Ultima actualizare: 01-06-2026 00:25:00
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Descriere magazin:
Get hands-on
with game development tools and techniques to build
game project
using the latest version of
Unreal Engine and C++, two of the most widely used tools in the games industry Key Features: Kickstart
your career or develop a new hobby by learning
game development
with Unreal Engine 5 and C++ Learn techniques to prototype and develop
your own
ideas with key images printed in color Reinforce
your skills with project-based learning by building a series of games from scratch Book Description: Immerse yourself in the
Unreal game projects with this book, written by four highly experienced industry professionals with many years of combined experience with Unreal
Engine.
Elevating Game Experiences with Unreal Engine 5 will walk you through the latest version of Unreal Engine by helping you get hands-on with the game creation projects. The book starts with an introduction to the Unreal Editor and key concepts such as actors, blueprints, animations, inheritance, and player input. You\'ll then move on to the first of three projects, building a dodgeball game, where you\'ll learn the concepts of line traces, collisions, projectiles, user interface, and sound effects. You\'ll also discover how to combine these concepts to showcase your new skills. The second project, a side-scroller game, will help you implement concepts such as animation blending, enemy AI, spawning objects, and collectibles. And finally, you\'ll cover the key concepts in creating a multiplayer environment as you work on the third project, an FPS game. By the end of this Unreal Engine book, you\'ll have a broad understanding of how to use the tools that the game engine provides to start building your own games. What You Will Learn: Create a fully functional third-person character and enemies Implement navigation with keyboard, mouse, and gamepad Program logic and game mechanics with collision and particle effects Explore AI for games with Blackboards and behavior trees Build character animations with animation blueprints and montages Polish your game with stunning visual and sound effects Explore the fundamentals of game UI
using a heads-up display Discover how to implement multiplayer in your games Who this book is for: This book is for game developers looking to get started with
using Unreal Engine 5 for their game development projects. Anyone who has used Unreal Engine before and wants to consolidate, improve, and apply their skills will find this book useful. To better grasp the concepts explained in this book, prior knowledge of C++ basics such as variables, functions, classes, polymorphism, and pointers is required. For full compatibility with the IDE used in this book, a Windows system is recommended. Book specifications: Dimensions: 235 x 190 Author: Gonçalo
Marques Cover type:
Paperback Publishing Year: 2022 Publishing Month: 9 Pages: 760 Language: English Publisher: Packt Publishing Weight: 1284 g