On their search for clues about the resurrection spell "Raise," Shogo and his party wander into the Great Library that lies in the magical kingdom of Mysidia.
Alus and Shogo awaken their powers and resist, but is there any hope of escape...?.
Able to read their minds, Byblos uses their greatest fears against them, transforming into the manifestation of their despair.
There, they are ensnared in the monster Byblos\'s book world, a limitless land which takes the form of their enemy\'s imagination.
On their search for clues about the resurrection spell "Raise," Shogo and his party wander into the Great Library that lies in the magical kingdom of Mysidia