Interaction Design explores common pitfalls, effective workflows and innovative development techniques in contemporary Interaction Design by tracking projects from initial idea to the critical and commercial reception of the finished project.
Exploring Design projects from around the world, the authors include examples of the processes and creative decisions behind- Apps, games and we.
The book is divided into six chapters, each focusing on different aspects of the Interaction Design industry.
Interaction Design explores common pitfalls, effective workflows and innovative development techniques in contemporary Interaction Design by tracking projects from initial idea to the critical and commercial reception of the finished project