Continuing on from Feist’s bestselling Riftwar Saga comes a spellbinding adventure.
It should have been a straightforward mission….
Pug’s son William, on his first posting as a knight-lieutenant, must escort them into the wilds.
But to hunt what.
They say they are here to hunt.
Afterall, as Jimmy the Hand, he grew up there.
Meanwhile, the retinue of the Duke of Olasko has arrived suddenly at the palace, a week ahead of schedule but with no apologies and many demands.
He knows the sewers like the back of his hand.
If anyone can unravel what’s happening in the bowels of Krondor, he can.
Can it be the Nighthawks again? The Prince enlists his loyal Squire James to find out.
And he’s being helped by others, more ruthless than he.
Very low.
The Crawler, it seems, is back in town.
Those few who survived the terrible attacks are lying low.
The head of the Mockers is missing, presumed dead.
The Thieves’ Guild has been decimated – men, women, children, it matters not.
Where normally the streets are bustling with merchants and tricksters, good life and night life, now there seems to be a self-imposed curfew at sundown.
Mutilated bodies have been turning up in the sewers, the Mockers’ demense.
A series of apparently random murders has brought an eerie quiet to the city.
Now in a brilliant new livery.‘Feist writes fantasy of epic scope, fast-moving action and vivid imagination’ Washington PostFresh back from the front, another foe defeated, Prince Arutha arrives to find all is not well in Krondor.
Continuing on from Feist’s bestselling Riftwar Saga comes a spellbinding adventure