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Pe YEO găsești Learning GDScript by Developing a de la Sander Vanhove, în categoria Computers.
Indiferent de nevoile tale, Learning GDScript by Developing a Game with Godot 4: A fun introduction to programming in GDScript 2.0 and game development using the Godot Engine - Sander Vanhove din categoria Computers îți poate aduce un echilibru perfect între calitate și preț, cu avantaje practice și moderne.
Preț: 334.73 Lei
Caracteristicile produsului Learning GDScript by Developing a
- Brand: Sander Vanhove
- Categoria: Computers
- Magazin: libris.ro
- Ultima actualizare: 18-09-2025 01:36:55
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Descriere magazin:
Learn the
Godot 4
game engine and
GDScript 2.0 as you build your own
game and transform into a proficient programmer
with this illustrated guide Key Features Learn the fundamentals of
programming as you write
GDScript 2.0 Explore the world of
GDScript 2.0
with this comprehensive
introduction to the language Work
with Godot 4\'s robust features and built-in tools to create captivating 2D and 3D games, simulations, and interactive applications Purchase of the print or Kindle book includes a free PDF eBook Book Description In the digital landscape driven by interactive experiences, the demand for creative individuals with the skills to create captivating games has never been higher. Written by
Sander Vanhove, a seasoned
game developer with over 20 games to his credit, this book will serve as your entry point into game
development, showing you how to leverage the powerful features of the open-source, versatile GDScript 2.0 to develop your ideas, from simple platformers to complex RPGs. Whether you\'re an aspiring game developer, a hobbyist seeking a creative outlet, or simply someone intrigued by the world of game
programming, this book will guide you through the intricacies of the
Godot 4 game engine. Starting with a primer on the fundamentals of
programming, you\'ll cover everything from data to logic, while familiarizing yourself with Godot\'s built-in tools such as the physics engine, navigation, and cameras. As you progress, you\'ll unlock deeper insights into more advanced tools that will take your programming to the next level. Aided by easy-to-follow step-by-step tutorials, examples, exercises, and experiments, you\'ll seamlessly integrate this newfound knowledge to create a Vampire Survivor-like game from scratch. By the end of this book, you\'ll have become proficient in leveraging the Godot 4 game engine to bring your gaming visions to life. What you will learn Develop your GDScript 2.0 programming skills from basic to advanced, emphasizing code cleanliness Harness Godot 4\'s integrated physics engine to control and manipulate in-game objects Design a vibrant and immersive game world by seamlessly integrating a diverse array of assets Master the art of processing input from various sources for enhanced interactivity Extend the reach of your game by learning how to export it to multiple platforms Incorporate simple multiplayer functionality for a dynamic gaming experience Who this book is for This book is for programmers, game designers, game developers, and