Sari direct la continut
Peste 10 milioane de produse, intr-un singur loc.
Produs

Mathematics for Computer Graphics - John Vince

Vânzător
libris.ro libris.ro
Pret
405.54 Lei 506.92 Lei
Categorie (vânzător)
Computers
Marca
John Vince

Produs actualizat în urmă cu 1 zi
Descriere YEO:

Mathematics for Computer Graphics - - Disponibil la libris.ro

Pe YEO găsești Mathematics for Computer Graphics - de la John Vince, în categoria Computers.

Indiferent de nevoile tale, Mathematics for Computer Graphics - John Vince din categoria Computers îți poate aduce un echilibru perfect între calitate și preț, cu avantaje practice și moderne.

Preț: 405.54 Lei

Caracteristicile produsului Mathematics for Computer Graphics -

  • Brand: John Vince
  • Categoria: Computers
  • Magazin: libris.ro
  • Ultima actualizare: 16-06-2026 00:26:07

Comandă Mathematics for Computer Graphics - Online, Simplu și Rapid

Prin intermediul platformei YEO, poți comanda Mathematics for Computer Graphics - de la libris.ro rapid și în siguranță. Bucură-te de o experiență de cumpărături online optimizată și descoperă cele mai bune oferte actualizate constant.


Descriere magazin:
nProfessor John Vince began working in computer graphics at Middlesex Polytechnic in 1968. His research activities centered on computer animation software and resulted in the PICASO and PRISM animation systems. Whilst at Middlesex, he designed the UK\'s first MSc course in Computer Graphics and developed a popular program of short courses in computer animation for television designers. In 1986 he joined Rediffusion Simulation as a Research Consultant and worked on the development of real-time computer systems for commercial flight simulators. In 1992 he was appointed Chief Scientist of Thomson Training Simulation Ltd. In 1995 he was appointed Professor of Digital Media at the National Centre for Computer Animation at Bournemouth University and in 1999 he was made Head of Academic Group for Computer Animation. He was awarded a DSc by Brunel University in recognition of his work in computer graphics. He has written and edited over 45 books on computer graphics, computer animation, computer science and virtual reality, including the following Springer titles: n n- Calculus for Computer Graphics, 2nd edition (2019)n n- Mathematics for Computer Graphics, 5th edition (2017)n n n n- Imaginary Mathematics for Computer Science, (2018)n n- Foundation Mathematics for Computer Science, 2nd edition (2015)n n- Matrix Transforms for Computer Games and Animation (2012)n n- Expanding the Frontiers of Visual Analytics and Visualization (2012)n n- Quaternions for Computer Graphics (2011)n n- Rotation Transforms for Computer Graphics (2011)n n- Geometric Algebra: An Algebraic System for Computer Animation and Games (2009)n n- Geometric Algebra for Computer Graphics (2008)n

Mathematics for Computer Graphics - John Vince - 0 | YEO

Produse asemănătoare

Produse marca John Vince