Lua is spreading more and more throughout different areas of software, from embedded systems and mobile devices to the Web and the Internet of Things.
Building on his many years of experience teaching Lua, Roberto has restructured the book to present the material in a growing order of complexity, allowing the reader to better absorb the character of the language..
This fourth edition updates the book to Lua 5.3 and marks a complete reorganization of the text.
Programming in Lua is targeted at people with some Programming background, but does not assume any prior knowledge about Lua or other scripting languages.
The book is the main source of Programming patterns for Lua, with numerous code examples that help the reader to make the most of Lua\'s flexibility and powerful mechanisms.
Authored by Roberto Ierusalimschy, the chief architect of the language, it covers all aspects of Lua 5---from the basics to its API with C.
Programming in Lua is the official book about the language, providing a solid base to any programmer who wants to use Lua.
Lua is the language of choice for anyone who needs a scripting language that is simple, efficient, extensible, portable, and free.
Besides, it has a major role in the game industry, where knowledge of Lua has become an indisputable asset.
Lua is spreading more and more throughout different areas of software, from embedded systems and mobile devices to the Web and the Internet of Things