Exploring the often-overlooked history and technological innovations of the world\'s first true multimedia computer.
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The game machines became fascinating technical and artistic platforms that were of limited real-world utility.
Long ago, in 1985, personal computers came in two general categories: the friendly, childish game machine used for fun (exemplified by Atari and Commodore products); and the boring, beige adult box used for business (exemplified by products from IBM).
Exploring the often-overlooked history and technological innovations of the world\'s first true multimedia computer