The Math(s) Fix: An Education Blueprint for the AI Age, Paperback/Conrad Wolfram

The Math(s) Fix: An Education Blueprint for the AI Age, Paperback/Conrad Wolfram

Detalii The Math(s) Fix: An Education

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  • Ultima actualizare: 21-12-2024 01:38:29

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The Math(s) Fix: An Education Blueprint for the AI Age is a groundbreaking book that exposes why maths education is failing worldwide and how the only fix is a fundamentally new mainstream subject. It argues that today\'s maths education is not working to elevate society with modern computation, data science and AI. Instead, students are subjugated to compete with what computers do best, and lose. Jacket Why are we all taught maths for years of our lives? Does it really empower everyone? Or fail most and disenfranchise many? Is it crucial for the AI age or an obsolete rite of passage? The Math(s) Fix: An Education Blueprint for the AI Age is a groundbreaking book that exposes why maths education is in crisis worldwide and how the only fix is a fundamentally new mainstream subject. It argues that today\'s maths education is not working to elevate society with modern computation, data science and AI. Instead, students are subjugated to compete with what computers do best, and lose. This is the only book to explain why being bad at maths may be as much the subject\'s fault as the learner\'s: how a stuck educational ecosystem has students, parents, teachers, schools, employers and policymakers running in the wrong direction to catch up with real-world requirements. But it goes further too, for the first time setting out a completely alternative vision for a core computational school subject to fix the problem and seed more general reformation of education for the AI age. Contents Preface Part I: The Problem Maths v. Maths Why Should Everyone Learn Maths? Maths and Computation in Today\'s World The 4-Step Maths/Computational Thinking Process Hand Calculating: Not the Essence of Maths Part II: The Fix "Thinking" Outcomes Defining the Core Computational Subject New Subject, New Pedagogy? What to Deliver? How to Build It? Part III: Achieving Change Objections to Computer-Based Core Computational Learning Roadmap for Change The Beginning of the Story Is Computation for Everything? What\'s Surprised Me on This Journey So Far Call to Action Appendices Index

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