Designing experiences for humans requires balancing many needs, including business, behavior, technology, and aesthetics.
Each chapter covers a single.
Thomas leads the reader through the process in four phases: discovering, defining, refining, and building.
Design and strategy consultant Shannon E.
The Practical Guide to Experience Design focuses on the entire process of design, from research and discovery to actual production and choreography of an experience.
Designing experiences for humans requires balancing many needs, including business, behavior, technology, and aesthetics