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Pe YEO găsești Unity 2021 Shaders and Effects de la John P. Doran, în categoria Computers.
Indiferent de nevoile tale, Unity 2021 Shaders and Effects Cookbook - Fourth Edition: Over 50 recipes to help you transform your game into a visually stunning masterpiece - John P. Doran din categoria Computers îți poate aduce un echilibru perfect între calitate și preț, cu avantaje practice și moderne.
Preț: 327.28 Lei
Caracteristicile produsului Unity 2021 Shaders and Effects
- Brand: John P. Doran
- Categoria: Computers
- Magazin: libris.ro
- Ultima actualizare: 05-06-2025 16:21:01
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Descriere magazin:
Overcome the challenges and complexities involved in creating
your own shaders with high-level realism using practical solutions, best practices, and the latest features of
Unity 2021 Key Features: Discover practical
recipes for mastering post-processing effects and advanced shading techniquesLearn the secrets of creating AAA quality shaders without writing long algorithmsCreate
visually stunning effects for
your games using
Unity\'s VFX Graph Book Description:
Shaders enable you to create powerful visuals for
your game projects. However, creating shaders for your games can be notoriously challenging with various factors such as complex mathematics standing in the way of attaining the level of realism you crave for your shaders.The
Unity 2021 Shaders and
Effects Cookbook helps you overcome that with a recipe-based approach to creating shaders using Unity. This fourth edition is updated and enhanced using Unity
2021 features and tools covering Unity\'s new way of creating particle effects with the VFX Graph. You\'ll learn how to use VFX Graph for advanced shader development. The book also features updated
recipes for using Shader Graph to create 2D and 3D elements. You\'ll cover everything you need to know about vectors, how they can be used to construct lighting, and how to use textures to create complex effects without the heavy math. You\'ll also understand how to use the visual-based Shader Graph for creating shaders without any code.By the end of this Unity book, you\'ll have developed a set of shaders that you can use in your Unity 3D games and be able to accomplish new effects and address the performance needs of your Unity
game development projects. So, let\'s get started! What You Will Learn: Use physically based rendering to fit the aesthetic of your gameCreate spectacular effects for your games by testing the limits of what shaders can doExplore advanced shader techniques for your games with AAA qualityUse Shader Graph to create 2D and 3D elements for your games without writing codeMaster the math and algorithms behind the commonly used lighting modelsGet to grips with the Post-Processing Stack to tweak the appearance of your
game Who this book is for: This book is for game developers who want to start creating their first shaders in Unity 2021 and take their game to a whole new level by adding professional post-processing effects. The book assumes intermediate-level knowledge of Unity.