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Pe YEO găsești Godot 4 Game Development Projects de la Chris Bradfield, în categoria Computers.
Indiferent de nevoile tale, Godot 4 Game Development Projects - Second Edition: Build five cross-platform 2D and 3D games using one of the most powerful open source game engines - Chris Bradfield din categoria Computers îți poate aduce un echilibru perfect între calitate și preț, cu avantaje practice și moderne.
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Caracteristicile produsului Godot 4 Game Development Projects
- Brand: Chris Bradfield
- Categoria: Computers
- Magazin: libris.ro
- Ultima actualizare: 15-12-2024 01:42:32
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Descriere magazin:
Learn to create interactive
cross-
platform games such as a 3D Minigolf, a 2D Arcade classic, and much more with the all-new
Godot Engine 4.0 Key Features: Master the art of developing
cross-
platform games Harness the power of
Godot\'s node and scene system to design robust and reusable
game objects Effortlessly and effectively integrate Blender into
Godot to create
powerful 3D
games Book Description: The Godot 4
Game Development Projects book introduces the Godot
game engine and its feature-rich 4.0 version. With an array of new capabilities, Godot 4.0 is a strong alternative to expensive commercial
game engines. If you\'re a beginner, this user-friendly book will help you learn game development techniques, while experienced developers will understand how to use this
powerful and customizable tool to bring their creative visions to life. This updated edition consists of
five projects with more emphasis on the 3D capabilities of the engine that will help you build on your foundation-level skills by showing you how to create small-scale game projects. Along the way, you\'ll gain insights into Godot\'s inner workings and discover important game development techniques that you can apply to your own projects. Using a straightforward, step-by-step approach and practical examples, this Godot book covers everything from the absolute basics to sophisticated game physics, animations, and much more. Upon completing the final project, you\'ll have a strong foundation for future success with Godot 4.0 and be ready to develop a variety of games and game systems. What You Will Learn: If you\'re new to Godot, get started with the game engine and editor Learn about the new features of Godot 4.0
Build games in 2D and 3D
using design and coding best practices Use Godot\'s node and scene system to design robust, reusable game objects Use GDScript, Godot\'s built-in scripting language, to create complex game systems Implement user interfaces to display information Create visual effects to spice up your game Publish your game to desktop and mobile platforms Who this book is for: This book is for game developers at any stage, whether you\'re a beginner looking for an introduction or an experienced programmer aiming to delve into game creation
using Godot Engine 4.0. It will serve as a valuable resource for newcomers to the realm of game development, while also offering a wealth of insights to experienced developers. Prior programming experience is a prerequisite.