This book offers a theoretical framework and numerous cases studies - from early comic books to contemporary graphic novels - to understand the uses of Genres in comics.
Drawing from existing genre theories, particularly in film studies, the book pays close attention to the cultural, commercial, and technological specificities of Comics in order to ground its account of the dynamics of genre.
It begins with the assumption that genre is both frequently used and undertheorized in the medium.
This book offers a theoretical framework and numerous cases studies - from early comic books to contemporary graphic novels - to understand the uses of Genres in comics